/*
 * This program is free software: you can redistribute it and/or modify it under
 * the terms of the GNU General Public License as published by the Free Software
 * Foundation, either version 3 of the License, or (at your option) any later
 * version.
 * 
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
 * details.
 * 
 * You should have received a copy of the GNU General Public License along with
 * this program. If not, see <http://www.gnu.org/licenses/>.
 */

package gameserver.model.gameobjects.stats.modifiers;

import gameserver.model.gameobjects.VisibleObject;
import gameserver.model.shield.Shield;
import gameserver.utils.MathUtil;
import gameserver.world.KnownList;

public class ShieldKnownList extends KnownList
{
	public ShieldKnownList(Shield owner)
	{
		super(owner);
	}
	
	@Override
	protected boolean checkObjectInRange(VisibleObject owner, VisibleObject newObject)
	{
		
		return MathUtil.isIn3dRange(owner, newObject, ((Shield)owner).getTemplate().getRadius());
	}

}
